What if we made a wall of WAB?
May be more work than its worth, but could do clutch games and blowouts as columns on the Wall of WAB.
Interesting idea, I do think the WAB value sort of bakes in strength of opponent and location, but it might explore some sort of point differential cutoff. I did compute it by quadrant, just find it less interesting so far.
May be more work than its worth, but could do clutch games and blowouts as columns on the Wall of WAB.
Interesting idea, I do think the WAB value sort of bakes in strength of opponent and location, but it might explore some sort of point differential cutoff. I did compute it by quadrant, just find it less interesting so far.